Ex-Halo lead lays out 3 possible paths for the franchise
Former Halo creative director Frank O’Connor says the series could stay classic, get a full reinvention, or move into Activision’s proven annual model.
AI-generated summary based on reporting by Kotaku.
Frank O’Connor, former Xbox creative director and longtime Halo veteran, shared his thoughts on the franchise’s future in a LinkedIn comment, outlining three possible directions for the series. He said Activision could either build a classic Halo experience for core fans, reinvent the universe with something new and surprising, or move the property closer to Activision’s established live-service and business model approach.
O’Connor also advised against tying the next Halo game too closely to the Xbox hardware or services cycle, and urged Microsoft not to abandon the series’ sandbox roots. He suggested Activision should consider hiring from the pool of recently laid-off game developers, including talent from Bungie and Halo Studios.
Activision has not revealed clear details about its plans for Halo or how it will staff the project. The comments come after major layoffs at Bungie and broader cuts across the game industry.
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