Indie devs blame Steam delays on AI flood
Several indie games are stuck waiting for Steam approval far longer than usual, and developers think a surge of AI-made submissions may be slowing the process.
AI-generated summary based on reporting by Kotaku.
A number of indie developers say Steam approvals have been taking much longer than Valve’s usual 3-5 day window. Some games have waited two or three weeks or more, forcing planned launches to slip or miss their dates entirely.
One example is Food Devils, from Studio Daimon, which was supposed to launch today but is still waiting on approval after being submitted on October 12. Developer Alfred Kamon said the studio followed Valve’s process, but the delay has now put the team in a risky financial spot.
Other developers have shared similar stories online, including games that were approved only after long waits or delayed by weeks. Some say the problem may be tied to a flood of AI-generated games hitting Steam, though Valve has not confirmed that as the cause.
Valve has said it is aware of problems around AI on the platform, but it has not explained the current review slowdown. Developers want clearer timing so they can plan launches without being caught off guard.
Read the original story at Kotaku →